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paragraph.

paragraph

Syntax:

	: paragraph {
	}

The paragraph tile is defined in the Base.Dcl file.


DCL Coding:

lisp48u : dialog {				//dialog name
          label = "paragraph" ;			//give it a label

	: paragraph {				//define paragraph

	: text_part {				//text
	  label = "This is a";			//add text
	  alignment = centered;			//center the text
	}					//end text

	: text_part {				//text
	  label = "paragraph";			//add text
	  alignment = centered;			//center the text
	}					//end text

	: text_part {				//text
	  label = "of words.";			//add text
	  alignment = centered;			//center the text
	}					//end text

        }					//end paragraph


        ok_cancel ;				//predefined OK/Cancel button

        }					//end dialog



AutoLisp Coding:

(defun C:lisp48u ()
;define function	

  (setq dcl_id (load_dialog "lisp48u.dcl"))
  ;load dialog

  (if (not (new_dialog "lisp48u" dcl_id)
  ;test for dialog

      );not

    (exit)
    ;exit if no dialog

  );if

  (action_tile
      "accept"	
      ;if O.K. pressed
					
      "(done_dialog) (setq userclick T)"
      ;close dialog, set flag
	
   );action tile

    (action_tile
    "cancel"
    ;if cancel button pressed

    "(done_dialog) (setq userclick nil)"	
    ;close dialog, lower flag

    );action_tile

  (start_dialog)	
  ;start dialog
				
  (unload_dialog dcl_id)
  ;unload	

  (if userclick
  ;if OK selected

     (alert "You selected OK")
     ;inform the user

     (alert "You selected Cancel")
     ;inform the user

  );if			

 (princ)

);defun

(princ)



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resulting from or associated with the use of these Tutorials or Code.

Copyright © 1999 by Kenny Ramage
All rights reserved.
Information in this document is subject to change without notice.
Site created and maintained by Kenny Ramage.